

Lanterns
Here are my lantern concepts: Here is my model: I went with the first lantern as it fits in the most with all of the level, however as a...


White-boxes
We started out with a simple blockout of the level design from the maps we saw previously, to block out a very basic path the player...


Act 3 Final Concept
The 3rd area was based underground in a cave. I wanted to still make sure there are some trees, but I made it look more reminiscent of an...


Act1 Colour thumbnails
The following are concepts for the first clearing of the game. Designed at different times of the day (dusk, night and dawn) I was told...


Environment Thumbnails of caves.
Environment Tumbnails of act 3 oberon's caves.


Candle Light Concepts
I wasn't fully sure how we wanted the candles to look in our level and I still wanted to experiment before just decising on creating a...


Environment Thumbnails.
These are environment thumbnails for Act 1 connecting paths and some of Act 2 areas. I did an iteration with colours changes for a dusk...


Act 4 Texture work
Just a quick upgrade of the thumbnail to show myself and others the sort of texture to use for the area


Act 4 colours
For the last act I wanted to add some kind of stage or pavilion for the player to walk on. I don’t expect these to be completely used...