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Creating Candle flame as particle effect.

This week I've spent a bit of time trying to learn particle effect of a flame in engine to be able to apply it to my candles in our level.

I had to play around a little with the settings in order to see if it effected the performance of playing, the surrounding lighting and assets. I then concluded on have lower setting which gave a better and much more softer look but still added a little light, warmth and movement within the game.


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