

Off The Map. Dream to Reality.
So this post covers the process Solstice Studios went through from start to finish for Off the map, a project run by the British Library...


Update on contributions (Becky)
Just posting other things I worked on this game, for more information on these please look at my blog and read my report on my personal...


Puck, fully textured and animated.
Using substance painter, mixamo , Zbrush, 3DSMax I created Puck from start to finish. Could of done some of his unwrapping better,...


Creating Candle flame as particle effect.
This week I've spent a bit of time trying to learn particle effect of a flame in engine to be able to apply it to my candles in our...


Assets Made/Water/Waterfall
Waterfall Alpha used to create streaky effect: I blended a more subtle streaky/foamy effect with a white map to get a bit more variation...


Begin play button update.
I finished making the enter play button, I cleaned up around the edges, smoothed out the brush marks of the roots and added a gradient...